3D Artist and Photographer
Education:
- Gnomon School of Visual Effects (04.2006 - 01.2008)
- IVY Tech - Graphic Design (08.2003 - 05.2004)
- IUPUI - Computer Science (08.2002 - 05.2003)
- Indiana University - Fine Art (08.2000 - 05.2001)
- North Central High School (08.1994 - 05.1998)
Experience:
Gnomon School of Visual Effects, Instructor (4.01.2009 - Present)
- Polygon modeling Fast Track instructor.
- Updated curriculum and class files to better suit the sa
Technicolor Interactive, Freelance Modeler and Texture Artist (1.28.2009 - 2.13.2009)
- Modeled and textured futuristic assault riffle for “Activison sizzle reel”.
- Textured cartoon “Sport Kids” characters for “Activison sizzle reel”.
- Wrote simple MEL tools to elevate redundant tasks.
Free Range 3D, Photography (09.2008) Modeling and Concept Sculpting (11.2008 - 12.2008)
- Designed and modeled costume/armor for Witch Blade film trailer based on Top Cow and Free Range 3Ds direction.
- On set spherical panoramic images and the making of / behind the scenes still images.
- RED camera data acquisition and cataloging.
- REDCINE software operator.
- Provide shot list review for director and VFX supervisor.
- Ensure footage quality.
Gentle Giant Studios, Digital Artist (11.2007 - 10.2008)
- Polygon modeling, high resolution sculpting and surfacing.
- Texture map creation (Normal, Specular, Ambient Occlusion, Cavity, ETC.
- Projects:
- High frequency detail sculpting and mapping (Color, Normal, Spec, AO, Material Separation) of LionO and Slithe for upcoming Thunder Cats game/film for Digital Domain
- Modeled Hummer H-1 Limo for Land of the lost for Rhythm and Hues
- Modeled buildings for Beyond Atlantis 2012. Building modeled true to life for dynamic explosions.
- Modeled and textured the Alamo for History Channel.
- Modeled and textured Various cellphones for national TV commercials. Nextel / Sprint
- Modeled and textured photo real heads of actors in Disney's High School Musical 3 the game
- Sculpted Indiana Jones “idol” collectible. Base and podium for the Idol. Not Indy.
- Modeled the Bat Signal for prototyping.
- Modeled diabetes blood sugar monitors for commercial.
- Texture/modeling reference photography for THQ (UFC and WWE games), Bed Time Stories, Land of the Lost, Fast and the Furious 4, Amelia, High School Musical 3 (game)
Dynamic New Artists, Owner and Lead Designer (2002-2004)
- Handled business side of company: clients, billing, advertising and scheduling.
- Handled art side of the company: preplanning, design, revision and delivery.
- Clients:
- Monarch Beverage Corp
- Sandlian property management
- Edan Night Club
- JY's Night Club
- Connors Pub
- Basement Funk Productions
- Bowman Brothers
- North Side News
Freelance Artist
- Textured prop models for a Christmas Story.
- Resurface toy prototypes for Mattel.
- Movie posters for the short films “He lives” and “Nightmare”
- Product layout for Brigada sunglasses
- Photo retouching and correction for “hot wheels” “Polly pocket” etc.
- Web Graphics for Fuzzy Future, Univesity of Northern British Columbia, Tourney Zone, 3DsNuts
- Flyer and logo design for “Sour mash 7” Band
- QC for Gnomon Workshop.
- Camera animation and storyboards for Hollywood Jones multimedia logo.
Computer Skills:
Advanced
- Alias / Autodesk Maya 6-10 (2009)
- Adobe Photoshop 6-CS4
- Maxon Body Paint 2-3
- Pixologic Z brush 2-3
- Magic UV
- Nex Plugin for Maya
Intermediate
- UnrealEd 2-3
- Adobe After Effects 6-7
- Corel Painter 6-X
- GSI
- Headus Suite
- FreeForm
- Paraform
Photography Skills:
- HDR creation
- Spherical panorama for reflection mapping
- Proper reference and source image creation
- Retouching, color correction and repair.
- Software: Photoshop, Lightroom, HDRshop, Stitcher
Interests:
- art, video games, music, photography, reading manuals, laughing, travel, cooking / enjoying fine foods and beverages.